}
void
-gdk_synthesize_window_state (GdkWindow *window,
- GdkWindowState unset_flags,
- GdkWindowState set_flags)
+_gdk_set_window_state (GdkWindow *window,
+ GdkWindowState new_state)
{
GdkEvent temp_event;
GdkWindowState old;
-
+
g_return_if_fail (window != NULL);
-
+
temp_event.window_state.window = window;
temp_event.window_state.type = GDK_WINDOW_STATE;
temp_event.window_state.send_event = FALSE;
-
- old = temp_event.window_state.window->state;
-
- temp_event.window_state.new_window_state = old;
- temp_event.window_state.new_window_state |= set_flags;
- temp_event.window_state.new_window_state &= ~unset_flags;
- temp_event.window_state.changed_mask = temp_event.window_state.new_window_state ^ old;
+ temp_event.window_state.new_window_state = new_state;
+
+ old = window->state;
if (temp_event.window_state.new_window_state == old)
return; /* No actual work to do, nothing changed. */
+ temp_event.window_state.changed_mask = new_state ^ old;
+
/* Actually update the field in GdkWindow, this is sort of an odd
* place to do it, but seems like the safest since it ensures we expose no
* inconsistent state to the user.
*/
-
- window->state = temp_event.window_state.new_window_state;
+
+ window->state = new_state;
if (temp_event.window_state.changed_mask & GDK_WINDOW_STATE_WITHDRAWN)
_gdk_window_update_viewable (window);
case GDK_WINDOW_TEMP: /* ? */
gdk_display_put_event (gdk_window_get_display (window), &temp_event);
break;
-
case GDK_WINDOW_FOREIGN:
case GDK_WINDOW_ROOT:
case GDK_WINDOW_CHILD:
}
}
+void
+gdk_synthesize_window_state (GdkWindow *window,
+ GdkWindowState unset_flags,
+ GdkWindowState set_flags)
+{
+ g_return_if_fail (window != NULL);
+
+ _gdk_set_window_state (window, (window->state | set_flags) & ~unset_flags);
+}
+
/**
* gdk_display_set_double_click_time:
* @display: a #GdkDisplay